Vhite Rabbit Office!

Vhite Rabbit founders in their new office.

Last week we moved into our own little office space in Konstanz! Vhite Rabbit has been around since end of 2013, but has just very recently been officially founded by Florian and myself (Jonathan), who are now going to work with even more dedication than before, taking the leap to work for Vhite Rabbit full time. We decided to make…


Older News

WebVR Pong: A New Chapter


Last Month, we had the honor to submit our newest creation WebVR Pong, to the Virtuleap Hackathon. Like the title suggests, it’s a WebVR version of the classic game of the same name with an online multiplayer mode. We had a blast making it, I hope you also do playing it with your friends. Be sure to also check out…

UE4 Coding: Speeding up Compilation


UE4 Code Blog Speeding Up Compilation

There was one thing that always frustrated me alot in the beginning of development with Unreal Engine 4: It was the compile times, especially those for iterating on your game. But it turns out that, if you stick to a couple of key principles, they are manageable after all.

UE4 Code: Fixing Hot Reload of AutomationTests


UE4 Code Blog Fixing Hot Reload Header

Issue UE-25350 “Hot reload does not compile changes to automation tests”, opened through a question on the answerhub, has been around for quite a while now and may be one of many blockers keeping you from writing unit tests in Unreal Engine. Which you should. I was so annoyed by this that I decided to get to the root of…