Vhite Rabbit Office!

Vhite Rabbit founders in their new office.

Last week we moved into our own little office space in Konstanz! Vhite Rabbit has been around since end of 2013, but has just very recently been officially founded by Florian and myself (Jonathan), who are now going to work with even more dedication than before, taking the leap to work for Vhite Rabbit full time. We decided to make…

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UE4 Coding: Decoupling for Better Code

UE4 Code Blog Header

This article is the first in a series of coding tutorials for Unreal Engine 4. The reader of this article is assumed to know basic C++ and the UE4 API. In the past year of UE4 development, I had problems figuring out how to structure my game code: where to put game logic code to keep it readable/maintainable, testable and…

Wastepaperbin VR: New Version /w full HTC Vive Support!

Hey there everybody! Today we release a second early access version of WastepaperBin VR with now full rather than “experimental” support for the HTC Vive and a couple of smaller improvements for your enjoyment. Be sure to check it out and tell us what you think! 🙂 Changelog Full HTC Vive support (with safety blending-in of controllers to avoid collisions)…

Wastepaperbin VR in Early Access on itch.io!

Wastepaperbin VR Header

We just released Wastepaperbin VR into early access on itch io! Background When we switched to Unreal Engine 4, we started a little “Practice Project”. The game turned out to be way more fun than expected and we decided to finish it and release it for pay-what-you-want on itch.io! Wastepaperbin VR in now early access. Go ahead and give it…

R.I.P. VR Toyroom Greenlight

01.12.2016 – 24.04.2017: VR Toyroom Greenlight Last Monday we finally took down our Greenlight page for VR Toyroom.