Wonderland Engine

An Engine to Power Virtual Worlds

March 29th 2017 10:41 PM | by Squareys | Posted in Wonderland Engine

In our last post, we mentioned we were developing a custom game engine for our “Side Trip to Wonderland” and “VR Toyroom”. Our Wonderland Engine gave us full control of performance. As a result, performance was great: while VR games need to stay below 11 ms per frame to keep latency low, VR Toyroom was at 4 ms on minimum required…